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- Jezmond40
- Posts: 151
- Joined: Sat, 22. Nov 08, 14:12
Deimos weapons suggestions?
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Postby Jezmond40 » Sat, 13. Dec 08, 12:09
Hi At the moment have 8 CIG in front slots HEPT in top and bottom tuurets PRG in rear and flak arays on side tuurets. Whar would you reccomend as a front option?
Thanks
Jerry
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- caltrop
- Posts: 423
- Joined: Thu, 18. Oct 07, 17:49
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Postby caltrop » Sat, 13. Dec 08, 13:04
I used 4 CIGs and 4 SWGs in two groups with some success, switching between them as required
The CIGs were used to open up on larger ships at range or when friendly fire needs to be avoided, the SWGs on enemy fighter swarms or close in on Cap ships such as the Xenon K
using 4 weapons only at a time allows the fire to be sustained for a reasonable length of time.
I used Flaks in all the other turrets that allowed them until I eventually captured IBLs
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- Allan F
- Posts: 1565
- Joined: Sun, 10. Nov 02, 08:10
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Postby Allan F » Sat, 13. Dec 08, 13:53
I can find neither of SWG or PRG in the ship info? I use Ion Shard Railgun as front 8, and CIGs on the turrets. With a set of PSGs to swap out in fighter infested areas.
Maverick: Requesting permission for flyby.
Air Boss Johnson: That's a negative ghostrider, the pattern is full.
Goose: No. No, Mav, this is not a good idea.
Maverick: Sorry Goose, but it's time to buzz a Split.
Split: Split now give you .... Aaaarrriiiigh.
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- NeverSnake
- Posts: 5159
- Joined: Thu, 9. Oct 03, 20:44
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Postby NeverSnake » Sat, 13. Dec 08, 14:26
SWG = phased ShockWave Generators (PSGs)
"There's an old story about the person who wished his computer were as easy to use as his telephone. That wish has come true, since I no longer know how to use my telephone" — Bjarne Stroustrup
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